Teen Lounge
About
After school lounge for teens to meet and socialize. Please join the Southwest Library for our Teen Lounge to game, chill, and vibe with your friends. Your spot, your time, your lounge!
After school lounge for teens to meet and socialize. Please join the Southwest Library for our Teen Lounge to game, chill, and vibe with your friends. Your spot, your time, your lounge!
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Teen Lounge at Southwest Neighborhood Library offers after‑school gaming, chilling, and socializing for ages 13–19.
Teen Lounge at Southwest Neighborhood Library offers after‑school gaming, chilling, and socializing for ages 13–19.
Teen Lounge at Southwest Neighborhood Library offers after‑school gaming, chilling, and socializing for ages 13–19.
Catch Pokémon hidden in the library’s children’s room and get a Pokédex stamp for ages 12 and under.
Creative drop-in play exploring garden plants year‑round in the Bird House Classroom, all ages.
Wonderplace (American History Museum, 1 West) — Hands‑on activities and touchable museum objects introduce history; first‑come, first‑served, free timed tickets; for ages 6 and under.
A new weekly craft project unfolds in the Children’s Reading Room (2nd floor) at Northeast Neighborhood Library, using varied methods and materials, for ages 3‑10.
Snacks at the Library (Mt Pleasant Neighborhood Library) — Hang out in the room with foods, music, vibes; allergens: peanuts, tree nuts, soy, milk, eggs, wheat, shellfish. Ages 5–19.
Flights of Fancy Story Time features Bessie Coleman’s story and banner‑making at the National Air and Space Museum.
Techy Tuesdays (Martin Luther King Jr. Memorial Library) — Two‑hour clinic teaching Chromebook, cellphone, tablet, laptop, Kindle functionality on 12 workstations, BYOD, limited to 12 participants, 18+.
Lego free‑play sessions let builders craft dream houses or flying machines in the Georgetown Neighborhood Library children’s room, lower level, ages 5–12.
Story times with books, songs, rhymes, tickles, and bounces for infants on caregivers' laps at Southwest Neighborhood Library for ages 5 and under.
Inventors workshop at the American History Museum’s Spark!Lab invites ages 6–12 to create, collaborate, test, and experiment using STEM, art, and history.
Rotating teen activities like video games, origami, crafts, and special presenters at Tenley‑Friendship Neighborhood Library, ages 13–19.
Three rounds of changing-category trivia in the Alma Thomas Teen Space, with team or solo play and a prize for the winner, ages 13–19.